4.02.2008

The road to 94 - Part 1

Don't do glaphs.

Don't do glaphs.

DON'T DO GLAPHS.

I spent 7 hours of my life learning this lesson. It was painful.

Smalls spawn in the only one worth doing, and you have to unglitch them. Which is time consuming. The two spawns are far apart. The ceiling causes misclicks. The giant spawns on you. BJs ks you.

ARJGHGGHDAGJHDGJHGSHGGHGHGHGH.

Even with full int, you will only do 4.1ks max. Which is not enough.

--

Back to Kerns. Now. In comparison, these are so much faster now, cause you can kill faster.

Now my posts are up to speed. Currently grinding it out at normals, and with SF, GT, and link attack, I can reach 6.1k hits.

And me and my RM (me and otherwise) have our inventories filled up from sheer number of drops.

Dammit.

To Level 93

About 22% into 92, I quit. v9 came along, and meeeeeeh.

Just couldn't stand it. Ice missile nerf, blinkpool nerf, every friend quitting, etc.

v11 came a long, and I joined back again. Nerfs still there, but friends were back and a halfway decent pvp system.

I decided to ditch my 3/4 Myurian +5, and go with a full out Ellean set - gah, I love the gloves. The modifiers are sorta useless, but I wanted a little extra defense.

Why? Because I restatted at this point to full INT - hit and run. Time to stop being lazy, and start using earthquake!

So, all my ellean pieces are statted with int/sta, with the exception of my suit. They are various +'s, but the lowest was a +3 on my gaunts. I removed the 28% def and added 16% attack. Water remained on my suit.

At first, I died a lot, learning how to aoe again. I liked normal kerns now, cause my damage went from a shoddy 2.8k to 4.3k. Plus, you have more space to run, and you have this little spot where you can get rebuffed while waiting for a respawn. Plus, they drop a lot. :3

Here's what I learned about hitting and running at kerns:

1. Don't use ice missile to gather anymore. Use windfield. The more you use windfield, the higher the chance that it works - so you don't have to do it later.
2. Use the edge of the fire spot to buff up. Kerns don't spawn there (although giant may walk over it).
3. Start collecting from near the small side (at that rock on the cliff), and then collect from the sides of the hill. Then collect the kerns on the other side with big rib cage/bones. While passing there, collect kerns in middle of the valley.
4. Use the u-turn area near the big fire thing to hit and run.
5. Run around in a wide circle around kerns to maneuver them into a tight group.
6. Windfield the kerns that are running really fast after you collected. It's okay if you have one that is un-windfielded, cause you can tank one.
7. While using earthquake, target the group that is windfielded.
8. Run back to the fire after you finish aoe, so your RM doesn't get ganged by aggros during re-spawn.

Level 92

By this point, you may have realized that gongs are pretty crappy to aoe. Same as Luias. Yeah, so get the quests and leave. (Actually, I still haven't gotten my eronsimints =P)

I skipped Shuhammas. For some reason, I didn't like them. They aren't bad for 91 to 92 though.

I went straight to kerns. I couldn't tank normals, so I tanked smalls for a while. I mainly used the area bordering the normal kerns to aoe (that small little strip of land).

I dunno if that's a good idea now. Pretty decent exp - I was too lazy to target, so I used electric shock. I had on a 28% def 90 suit +5 elemented with water with 3/4 Myurian +6.